Wednesday, 21 August 2019

Nvidia Game Ready Update brings ultra-low latency mode, integer scaling, and more

Why it matters: Nvidia released some "Game Ready" drivers today in conjunction with Gamescom. The new drivers utilize the capabilities of its GeForce RTX or GeForce GTX 16-Series GPUs. Added features include integer upscaling for retro and pixel-art games, lower latency, and freestyle sharpening to DX and Vulkan games.
Nvidia had some exciting news to share at Gamescom 2019. In addition to ray tracing and Android support for its game-streaming platform GeForce Now, Nvidia has also released driver update (436.02) bringing integer scaling, freestyle sharpening, an ultra-low latency mode, and more.
Retro-styled games like FTL and Hotline Miami have seen enormous popularity. The problem is that these games look somewhat blurry on higher-resolution displays. This lack of clarity happens when games scale to fit the screen. Nvidia promises to fix this problem with integer scaling.
With integer scaling enabled, details in pixel-art games will look sharp when images are upscaled. This filter is possible thanks to Turing card’s hardware-accelerated programmable scaling feature. It increases the focus of frames significantly over linear interpolation.
Another filter coming with the 436.02 update is freestyle sharpening. The feature will improve the picture quality of most games more than the previous “Detail” setting. It will also reduce GPU load.
“The performance impact is roughly half that of the prior filter,” said Nvidia in its press release.
The filter is compatible with over 600 games that use DX9, DX11, DX12, and Vulkan APIs.

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